Today all you need is to enter ‘paint’ or ‘draw’ into the Mac App Store to be treated to a list of paint and drawing apps that do far more than MacPaint from way back when, but also cost far less than Apple charged for it before being unceremoniously discontinued in 1998.
If MacPaint had lived into the 21st century it would probably be free, mostly because Apple has seen the light, recognized that it truly is a hardware company, and free software helps attract customers to the premium end of the computing industry product spectrum.
Unfortunately, MacPaint isn’t around any longer, except in spirit, and the closest thing Apple has to a drawing app are the tools in Preview. Apps like Brushes cost a few dollars, do more than what MacPaint once did and remain a good way to get into graphic design without spending much money.
Brushes is what you expect it to be. A painting app with customizable brushes; brushes up to 512 pixels, with simulated pressure, 14 brush shapes, adjustable settings for spacing, scatter, jitter, and color opacity.
There’s undo and redo, plenty of keyboard shortcuts, and all the standard OS X Yosemite bells and whistles. Brushes works with iCloud Drive, social sharing buttons, and can export as JPG, PNG, and TIFF files, and can print up to 2048 pixels.
What Brushes does not have is some of the drawing tools in the original MacPaint, but this is an entry level app, good more for the painter wannabe or those just learning how to paint using a Mac.
I’d like to think that had Apple kept MacPaint around it would be more robust and full featured, but with apps such as Pixelmator going for about the price of a monthly rental for Photoshop, well, you can see that the industry has changed quickly, and for the better.